Showing posts with label Unreal Engine. Show all posts
Showing posts with label Unreal Engine. Show all posts

Complete Unreal Engine 4 Megacourse: Beginner to Expert

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Complete Unreal Engine 4 Megacourse: Beginner to Expert - 
Learn how to develop games and design like a pro with this step-by-step course!

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Learn games development with Unreal Engine 4!

Develop like a pro!

Have you ever wanted to create your own games? In the era of digital technology, videogames are bigger than they have ever been. Maybe you want to recreate a mechanic you've seen in a video game and show it off on social media, or perhaps you want to recreate a level you've played recently in your favourite video game. Whether you’re new to the games development scene or hoping to make a career out of it, making video games isn’t only for the pros. We’re here to teach you how.

In this course, you’re going to learn everything about game development in Unreal Engine, from learning BSP geometry to creating your own levels, learning blueprint scripting and finally adding a player that can move within your world. You’ll even learn how to recreate specific mechanics from your favourite videogames.

Our instructors have years of experience not only in games design, but also in teaching, and the expertly-crafted syllabus is designed to be easy to follow and thorough. We’ve even included plenty of examples designed on-screen for you to study. That’s why this is the only Unreal Engine Blueprints course you’ll ever need to develop game levels and design like a pro!

Start developing your game today!



After taking this course you’ll be able to:



Use Unreal Engine professionally

Script blueprints

Design your video game

Use audio in your game

Include players and create levels

Unreal Engine 5: The Complete Beginner's Course

Unreal Engine 5: The Complete Beginner's Course

Unreal Engine 5: The Complete Beginner's Course - 
Learn Video Game Development & How To Design a Game From Scratch Using UE5

Preview This Course - GET COUPON CODE

Learn game development with Unreal Engine 5. UE5 is the industry-leading 3D game design software that the professionals use to create today’s top games. Start your journey towards getting paid to make video games today!



Learn Video Game Development with this Unreal Engine 5 Course for Beginners

Begin your game development career with possibly the most up-to-date game dev course on the internet - Unreal Engine 5: The Complete Beginner's Course. Unlike other courses, which remain static, this course is regularly updated so that it will always cover one of the most recent versions of Unreal Engine 5.

When I began trying to learn Unreal Engine, I found a lot of information, but it was unstructured and lacked detail. So I created this course to provide what others lacked - structure and detail. The course is laid out very carefully so that you can go into it knowing absolutely nothing, and then, little by little, each lecture builds upon the previous lectures, so that every time you learn something new, you already have all the knowledge you need to learn that new thing without any confusion.

Unlike other courses, it covers the fundamentals in detail, so by the end you should have a thorough understanding of all the basics of Unreal Engine and be fully prepared to move on to more intermediate topics. Depending on your goals, this might not be for you. This course was designed for those who want to learn as much about Unreal Engine 5 as possible. If you’re just looking to have a bit of fun and to tinker around a little bit, then this might not be the right course for you. But, if you’re interested in getting really good, possibly becoming an indie developer or even working for a major studio, then I strongly believe that this is the best course for you to start with. This course will teach you the knowledge that normally falls through the cracks.

At the end of each section, there are a series of tutorial videos that provide an opportunity to apply the concepts learned in that section. These tutorials will walk you through the process of making a working game, from start-to-finish, step-by-step.

This course covers the fundamentals that other courses skip, causing you to get confused as you try to learn more advanced topics. The course will cover the following topics in thorough detail:

Projects & Levels

Actor Types

Meshes & Brushes

Lighting

Materials

Characters & Input

Collisions

Blueprint Logic & Data

User Interfaces

Audio



Develop Games Using Cutting-Edge Game Design Software

The Unreal Engine has won the “Best Game Engine” award several times from various organizations, including the Develop Industry Excellence Awards and Game Developer Magazine. It is considered by many to be the most powerful real-time 3D creation tool.

The Unreal Engine has been used to develop many blockbuster games and game franchises including Fortnite, BioShock, Gears of Wars, Splinter Cell, Rainbow 6, Borderlands, Dishonored, Mass Effect, Batman: Arkham Asylum, and hundreds more.

For years, the Unreal Engine was only affordable for large companies, but now, Unreal Engine 5 is completely free to use, as long as you agree to pay Epic Games 5% of your game sales over $1 million.



Learn Unreal Engine 5 in this Video Game Design Course

In this course, you will learn the fundamentals of game development using the Unreal Engine 5 through a series of 62 lectures and 15 tutorials. By the end of the course, you will have built an entire demo game from scratch.

The course will start from scratch and programming knowledge is not required, so anyone with basic computer skills can jump in and begin their Unreal Engine 5 training! For those who learn better with closed captions, 100% of the captions are human transcribed, not auto-generated.

The first part of the course will help you get the Unreal Engine 5 up and running and will introduce you to the basic concepts of game development using the Engine. Next, you will learn all the skills you need to craft beautiful environments to stage your games in. Then, you will learn how to script logic for your games so you can define game rules and behaviors, keep track of data such as health and inventory, and create playable characters. You will learn about collisions and damage, key concepts for any action game. You will learn how to create user interfaces using the UMG Editor, so you can add things like menus, load screens, and HUDs to your game. And finally, you will learn how audio works within the Engine so you can add music, dialogue, and sound effects to your game.

Upon completion of the course, you will have the skills necessary to translate ideas for games into playable games that use environments you sculpt and logic that you define, and you will understand how to make a game in Unreal Engine 5.





Learn How to Make Video Games Using a State-of-the-Art 3D Game Engine

Unreal Engine is powerful software that can be used for film & tv, architecture, and product development, but this course is specifically designed for learning how to make video games with Unreal Engine. It can be used to make games for PC, mobile, and consoles, including PlayStation, Xbox, and Nintendo consoles. The engine continues to be updated with amazing new features, such as Lumen, Nanite, Virtual Shadow Maps, World Partition, and MegaLights. These features allow you to create games that can quickly render huge amounts of geometric detail inside giant, immersive worlds. Unreal Engine has everything you need to develop professional AAA games.

Unreal Engine 5 creating an ARPG Game from Scratch

Unreal Engine 5 creating an ARPG Game from Scratch


Unreal Engine 5 creating an ARPG Game from Scratch - Design epic dungeon-crawling adventures with UE5, featuring procedural dungeons, enemies, and epic loot!

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Unlock Your Creative Potential with Game Design Workshop: UE5 Procedural Dungeon ARPG Creation!

Have you ever wanted to design your dungeon-crawling adventure like Diablo?

Imagine creating your very own epic raids, complete with procedurally generated dungeons, relentless enemies, and epic loot—all powered by Unreal Engine 5. In Game Design Workshop: UE5 Procedural Dungeon ARPG Creation, we’re bringing your dream game to life!

Join me, Markos, and 3D Tudor as we dive deep into Unreal Engine 5 to build a fully functional ARPG from scratch.

Whether you’re dreaming of building epic fantasy worlds or fast-paced action adventures, this course is your step-by-step guide to mastering procedural dungeon design, custom AI, and dynamic combat mechanics.

Top 6 Points About Game Design Workshop: UE5 Procedural Dungeon ARPG Creation:

Master Unreal Engine 5 for ARPG Design: From procedural dungeons to enemy AI and custom combat mechanics, build your dream ARPG from the ground up.

Dynamic Dungeon Generation with Backtrack Algorithms: Each playthrough feels fresh with new layouts, textures, and traps.

Build Immersive Enemy AI: Create challenging enemies that patrol, attack, and adapt to player tactics.

Loot Systems & Interactive Chests: Add item pickups and treasure mechanics to enhance player engagement.

Endless Dungeon Levels: Create a seamless experience for players to explore deeper into the dungeon using elevators and endless level progression.

Customizable Resource Pack: Use pre-made materials, particle effects, textures, and meshes to speed up development and focus on your creativity.

What to Expect:

Imagine designing dungeons that generate unique layouts every time a player enters, complete with atmospheric lighting, interactive chests, and a variety of traps.

Picture battling fierce enemies who adapt to your player’s movements, with loot-filled treasure chests scattered throughout your game world.

This course will guide you through building these essential game elements from the ground up, ensuring you gain the skills to create your very own ARPG adventure.

In Game Design Workshop: UE5 Procedural Dungeon ARPG Creation, you’ll learn to:

Build a procedural dungeon generator using a custom backtrack algorithm, ensuring fresh, unique dungeons on each playthrough. Lessons like Lesson 16 - Algorithm for Base Maze Shape and Lesson 18 - Custom Backtrack System will guide you in constructing the maze system and generating tiles dynamically.

Create dynamic rooms, dividing them into different categories and adding props, textures, and materials to bring variety and life to your dungeon.

Implement an elevator mechanic for endless levels, adding progression by unlocking new floors and challenges.

Craft interactive chests and items, allowing players to collect loot like health potions, speed boosts, and gold, all managed via custom inventory systems. These mechanics are covered in Lesson 63 - Animating Chest Blueprint and Lesson 69 - Pick Up Items and Add to Inventory.

Design custom enemy AI that patrols, attacks, and reacts to player actions for challenging, tactical gameplay, as shown in Lesson 120 - AI Patrol Behavior & Panic Mode and Lesson 121 - AI Attack Mode & Line of Sight Checks.

Integrate physics interactions, realistic lighting, and immersive sound effects to elevate your dungeon’s atmosphere and depth, as seen in Lesson 48 - Spawning Torch Lights and Lesson 49 - Torch Flicker Effect.

Course Breakdown:

This comprehensive workshop begins with the essentials—setting up a top-down game mode and creating a fully functional main menu. You’ll dive into Unreal Engine’s Blueprints, where we’ll implement procedural generation algorithms, enabling you to dynamically build endless dungeons complete with enemy AI and environmental props.

Along the way, you will dip your hands into:

Procedural Dungeon Generation: Using custom algorithms to spawn walls, floors, and rooms.

Player Combat Mechanics: Design melee and ranged attacks, complete with knockback effects, explored in Lesson 97 - Melee Attack Blueprint Collisions & Effects and Lesson 99 - Static Aiming & Shooting Mechanics.

AI Behavior: Build enemies that patrol, attack, and strategically reposition themselves.

Interactive Elements: Create chests, traps, and elevators, adding depth and challenge to your game.

Advanced UI Systems: Implement a 3D minimap, health bars, inventory, and item pickup animations, covered in Lesson 85 - Minimap System and Lesson 87 - Player Health System & Widget.

Your Resource Pack:

To ensure you have everything you need, you’ll gain access to an extensive resource pack, including:

21 UI textures for custom HUDs.

133 texture maps to create 53 stylized materials.

2 preset particle effects for explosions and fire.

17 immersive audio effects for environmental sound design.

63 meshes across 5 preset dungeon styles (stone, mossy cobblestone, wood, brick, and a dark chamber style) complete with entrances, walls, floors, props, and torches.

A highlight post-process effect to maintain player visibility in complex environments.

Course Outline

In this course, we’re going to start by covering the game essentials—basically setting up the core game mode and layout in Unreal Engine 5. Once that’s sorted, we’ll move on to creating a main menu that’s both super user-friendly and nice to look at.

After we’ve got the basics down, we’ll dive into procedural maze generation. This is where you’ll start building your dungeons, and it gets pretty fun. As we keep going, you’ll define your own custom rules for room generation, like creating unique tiles and exit points, which really helps enhance the player’s experience.

To make things even cooler, we’ll bring in a custom backtrack algorithm, so every playthrough feels fresh and different. Then, we’ll step things up by tackling enemy AI and combat, where you’ll create advanced systems that add some real challenge and depth to the game.

Finally, we’ll wrap it all up by implementing an inventory system. This way, players can collect and interact with items in a smooth, responsive way, really pulling the whole game experience together. It’s going to be awesome!

Summing It All Up

By the end of Game Design Workshop: UE5 Procedural Dungeon ARPG Creation, you’ll have built a fully functioning procedural dungeon system, complete with dynamic environments, advanced enemy AI, and a loot system—all in Unreal Engine 5.

Whether you’re designing your first game or looking to enhance your skills, this course will equip you with everything you need to bring your dungeon-crawling ARPG to life.

Keep scripting, everyone, and see you in the course!
Markos – 3D Tudor

Who this course is for:

• Game Designers and Developers: Aspiring or professional game designers who want to master Unreal Engine 5’s procedural dungeon generation, custom enemy AI, and combat systems to create immersive ARPG experiences.
• Indie Developers and Solo Creators: Developers looking to streamline their game development process by learning efficient Blueprints-based workflows for procedural content generation and dynamic environments.
• 3D Environment Artists and Level Designers: Creators interested in developing skills to design complex, procedurally generated levels, bringing dynamic and diverse environments to life in their games.
• Unreal Engine Enthusiasts: Anyone eager to deepen their understanding of Unreal Engine 5’s powerful tools for procedural generation, AI, and real-time game mechanics, even without prior coding experience.
• Hobbyists and DIY Game Creators: Enthusiasts who want to explore creating their own ARPGs with procedural dungeons and custom features, learning professional techniques to bring personal projects to life.
• Students Interested in Procedural Game Design: Learners who want to understand how to create randomly generated content for replayable games, focusing on dungeons, AI behavior, and inventory systems.

Unreal Engine 5 UI Design: Advance inventory system with UE5

Unreal Engine 5 UI Design: Advance inventory system with UE5

Design widget blueprint for Inventory sysytem like legend of zelda with all functionality in unreal engine 5


What you'll learn
  • Inventory Design
  • UI Design
  • Widgets
  • Blueprint communication
  • Advance arrays
  • advance structure
  • Health bar
  • Money system
  • Pick up item
  • Equipe Item
  • Tabs System
  • Action menu
  • 3D model in UI
  • using Items
  • Drag and Drop
Hello Everybody, in this course we are going to learn everything that you need to know about creating a advanced dynamic inventory system

we will start with very basic stuff like importing files

then we start with the money management system for the UI

after that we start designing the health bar similar to legends of zelda health bar

next we will learn about the Tab system in unreal engine 5

then we will learn how to pick items up

then we will be creating a dynamic inventory System we learn to work with arrays and structures.

we will also learn about components and why we should use them

we also learn about how to write code in a modular way so it can be reusable within your game.

next we will create item holders and item info widgets so we can hover over a specific item that will give us the information value like power, name, and description.

Then we will also learn how to add a 3d body to our UI

Also we learn how to use and equip items

at the end we learn about drag and drop and how it works completely

we have a very active friendly discord channel that you can join and ask your questions and get help

we have a legend there that is always around and willing to help



so let us begin, and I hope you really enjoy the course This course is for both Beginners and intermediate users so I have tried my best to accommodate everyone in this course, Thank you.

Who this course is for:
Game developers

The Unreal Engine Developer Course - Learn C++ & Make Games

Coupon Details

The Unreal Engine Developer Course - Learn C++ & Make Games, Learn C++ from scratch. How to make your first video game in Unreal engine. Gain confidence in programming.

Created by Ben Tristem, Sam Pattuzzi, GameDev.tv by Ben Tristem

Preview This Course - GET COUPON CODE

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What Will I Learn?
  • Learn C++, the games industry standard language.
  • Develop strong and transferrable problem solving skills.
  • Gain an excellent knowledge of modern game development.
  • Learn how object oriented programming works in practice.
  • Gain a more fundamental understanding of computer operation.

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