Here we will be learning some programming fundamentals using the gdscript language and we will learn how to create games using the Godot Engine.
Even if you have 0 programming knowledge that is OK! I will go over the very basic programming fundamentals. We will go through each line of code step by step.
We will be creating a simple platformer
we will learn some level design fundamentals
using scene tiles for adding complex platforms
implement parallax background
NPC with dialogue
cool dialogue effects
using terrains to make level design much easier
explore some cool ways of getting dynamic audio
How to create Collectables
dynamic UI
How to animate the player
Unleash the power of the animation player node
create a simple character controller
Using new Godot 4.3 Features!
Tilemap Layer Node
Parallax 2d Node
Learn about custom signals and global variables
We will learn about the building blocks of godot and how to use the engine from someone who has been working with the engine very closely for about 3 years.
I will also go over multiple ways of solving the same problem so that you have multiple tools when you're implementing features while using the game engine.
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