
Level Management in Unity, Build a scalable, reusable menu system and save data from Unity
- Created by Wilmer Lin
- English
- English [Auto-generated]
- 7 hours on-demand video
- 4 articles
- 38 downloadable resources
- Full lifetime access
- Access on mobile and TV
- Certificate of Completion
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What you'll learn
- Build a scalable, re-usable Menu system from scratch
- Save and load persistent data to and from your Unity application
- Master Generics and the Singleton design pattern
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