
Level Management in Unity, Build a scalable, reusable menu system and save data from Unity
- Created by Wilmer Lin
 - English
 - English [Auto-generated]
 - 7 hours on-demand video
 - 4 articles
 - 38 downloadable resources
 - Full lifetime access
 - Access on mobile and TV
 - Certificate of Completion
 
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What you'll learn
- Build a scalable, re-usable Menu system from scratch
 - Save and load persistent data to and from your Unity application
 - Master Generics and the Singleton design pattern
 
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