
Game Physics - Introducing Gravitation & Rotation in Unity, Step-by-step tutorial on how to create a basic rigid body motion physics from scratch. Taught in C# using Unity 3D free.
Created by Ben TristemEnglish5 hours on-demand video4 articles9 downloadable resourcesFull lifetime accessAccess on mobile and TVCertificate of Completion
What you'll learn
- Translate new laws of physics to code.
- Understand how game engine physics works.
- Extend the capabilities of Unity 3Ds physics engine.
- Transfer this knowledge to other game engines.
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