How to Program Voxel Worlds Like Minecraft with C# in Unity

unityminecraft
How to Program Voxel Worlds Like Minecraft with C# in Unity, A comprehensive guide to blocky mesh building for procedurally-generated worlds like those found in Minecraft.

  • Created by Penny de Byl, Penny @Holistic3D.com
  •  English
  •  English [Auto-generated]
  • 6.5 hours on-demand video
  • 6 articles
  • 51 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion

What you'll learn


  • Build a cube-based geometric world like that generated in Minecraft.
  • Navigate and manipulate discrete values in 3d space.
  • Build and skin meshes from scratch using C#.
  • Save and Retrieve Serialised Data.
  • Build and manage a voxel data structure.
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